/*
 * Copyright (c) 2023 Huawei Device Co., Ltd.
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
#ifndef MSG_HANDLE_THREAD_H
#define MSG_HANDLE_THREAD_H

#include <string>
#include "message_queue.h"
#include "base_thread.h"

namespace OHOS {
namespace IntellVoiceUtils {
class MsgHandleThread : public BaseThread {
public:
    MsgHandleThread();
    // for compatible with wakeup engine
    explicit MsgHandleThread(std::shared_ptr<MessageQueue> callbackMsgQue);
    explicit MsgHandleThread(MsgHandleThread *callbackThread);
    ~MsgHandleThread() override;
    bool SendMsg(Message msg);
    bool SendMsg(std::shared_ptr<Message> msg);
    bool SendSynMsg(std::shared_ptr<Message> msg);
    void SetCallbackThread(MsgHandleThread *tmpCallbackThread);

protected:
    // subclass should override this function most time
    virtual bool HandleMsg(Message &msg);
    virtual void SendbackMsg(Message msg);

private:
    void Run() override;

    std::shared_ptr<MessageQueue> callbackMsgQue_ = nullptr;
    MessageQueue msgQue_;
    MsgHandleThread *callbackThread_;
};
}
}
#endif
